← Work Index

Immersive editorial · Scroll narrative

Yunnan Wild Fungi Experience

A rain-season digital narrative combining forest atmosphere, fungi chapters, a visual index, and explicit safety education.

Experimental BuildInteractive DemoExperienceSame-origin interactive static demo.
Yunnan Wild Fungi rainy-season opening

What this project is

A real build with its status left visible.

An experimental editorial build using the project’s real forest, fungi, video, and illustration assets to explore a longer scroll-led regional story.

A same-origin static experience is available.

Creative studios, exhibitions, food brands, and regional storytellers.

Problem / need

The specific friction behind the interface.

Regional subject matter can lose its sense of place when reduced to a catalogue. The experience tests whether motion, editorial pacing, and structured safety information can carry atmosphere and useful context together.

What was built

The working parts, not an inflated result story.

  • 01

    A forest-led rainy-season opening

  • 02

    Six featured fungi chapters with scroll progression

  • 03

    An extended visual fungi index

  • 04

    A dedicated safety section and source-linked seasonal context

Experience structure

How someone moves through the project.

  1. 01

    Establish atmosphere through the forest and rainy-season opening.

  2. 02

    Introduce featured fungi through paced visual chapters.

  3. 03

    Expand into a broader visual index.

  4. 04

    End with explicit safety guidance and visible source boundaries.

Key screens

Interfaces captured from the verified project runtime.

Yunnan Wild Fungi rainy-season opening
Yunnan Wild Fungi rainy-season opening
Yunnan Wild Fungi forest narrative chapter
Yunnan Wild Fungi forest narrative chapter
Yunnan Wild Fungi experience on mobile
Yunnan Wild Fungi experience on mobile

Deliverables

  • Scroll-led editorial experience
  • Responsive visual chapters
  • Image-led content index
  • Safety and source boundary section

Functional scope

  • Scroll-led narrative
  • Animated forest layers
  • Featured fungi chapters
  • Visual index
  • Safety and source section

Technical stack

  • Vite
  • React
  • GSAP
  • Lenis

Verified from the complete yunnan-fungi-orbis-mvp source and its existing local assets.

Evidence

  • Canonical source root is recorded in the local project audit.
  • Default and base-path static builds were verified in the recovery sprint.
  • Real screenshots are stored under public/projects/yunnan-wild-fungi/real/.

Delivery relevance

Where this kind of project can be useful.

The approach is relevant to exhibitions, cultural projects, destination stories, food brands, and creative studios that need an experience rather than a conventional brochure page.

Can become an exhibition microsite, product-origin story, hospitality feature page, or interactive brand experience when source material is available.

Static interactive experience using local visual assets, responsive scenes, and restrained motion with mobile fallback.

Who it is for

  • Creative studios and exhibitions
  • Cultural and regional projects
  • Food and hospitality brands

Current boundary

What this evidence does — and does not — claim.

  • The project is a cultural and visual build, not a wild-fungi identification guide.
  • It does not provide harvesting or eating recommendations.
  • Safety messaging and cited sources remain part of the experience.
  • This is an experimental build, not a food-safety or identification product.
  • It should be adapted only with verified source material and safety review.

Next step

Have a similar need with a real owner and clear context?